Three major problems need to be solved now :
1) Highlight problem
2) How to activate TFT displaying while dump LV raw . The current patch forces LV raw frame written into RAM ,
so no input for chip4001 now , thus TFT displaying is blank while LV RAW stream is saved to card .
3) Latter dumping in the steam sequence become abnormal .
All attachments in previous thread come from RAM dumping , i didn't modify any byte ,
in fact the dumping address is exactly same as that of
the earliest LV raw patch several months ago .
Regarding 1) , my gut feeling and guessing : maybe it's due to special encoding mechanism ,
a NEF RAW container EDIT : might be helpful , otherwise we have to use a1ex's DNG container .
maybe there is other kind of problem for shadow , just it's not so sensitive for peoples' perception .
Regarding 2) , lots of hacking are needed .
Regarding 3) , maybe it's due to poor writing speed of my SD card which was very old and cheap .